Convert your mouse sensitivity when changing DPI. Enter your current DPI and sensitivity, pick a new DPI, and get the exact adjusted value.
How it works
Your eDPI (800 × 1.5 = 1200) stays constant. When you change DPI, the tool adjusts your sensitivity so your mouse covers the same physical distance per 360° turn.
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DPI is one half of the equation. eDPI is the full picture.
eDPI = DPI × in-game sensitivity. When changing DPI, multiply your old sensitivity by (old DPI ÷ new DPI) to keep the same feel. 800 DPI at 1.0 sens equals 1600 DPI at 0.5 sens: both give eDPI 800 and identical cm/360.
DPI (dots per inch) controls how many pixels the cursor moves per physical inch of mouse movement. A mouse at 1600 DPI moves the cursor twice as far as one at 800 DPI for the same hand motion. Games apply in-game sensitivity on top, so your actual mouse speed is always DPI × sensitivity.
When you switch DPI because of a new mouse, firmware update, or preference change, use this converter to keep the same eDPI. Moving from 400 to 800 DPI means halving the in-game sensitivity. Treat the result as a starting point and test it in the game.
Quick reference when switching between common DPI settings.
| From | To | Old sens | New sens | eDPI |
|---|---|---|---|---|
| 800 DPI | 1600 DPI | 1.0 | 0.5 | 800 |
| 400 DPI | 800 DPI | 2.0 | 1.0 | 800 |
| 1600 DPI | 800 DPI | 0.5 | 1.0 | 800 |
| 400 DPI | 1600 DPI | 2.0 | 0.5 | 800 |
| 800 DPI | 400 DPI | 1.0 | 2.0 | 800 |
| 1600 DPI | 3200 DPI | 0.5 | 0.25 | 800 |
All rows keep the same eDPI. Formula: new sens = old sens × (old DPI ÷ new DPI).
There's no universally correct DPI. Here's how to decide.
Low DPI (400–800)
High DPI (1600–3200)
Community reference ranges, not rank requirements. Use the converter to compare your own setup.
| Reference | CS2 eDPI | Valorant eDPI | Apex eDPI |
|---|---|---|---|
| Lower starting point | 600-1000 | 200-350 | 600-1200 |
| Middle starting point | 800-1400 | 250-400 | 800-1600 |
| Higher starting point | 1000-2000 | 300-600 | 1000-2400 |
Common questions about DPI, sensitivity, and mouse setup.
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