Call of Duty / game hub
Sensitivity converter, DPI calculator, and FOV settings for Call of Duty. Translate your aim setup across Warzone, MW3, and Black Ops.
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Call of Duty tools
Sensitivity conversion, DPI setup, and reaction training
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Recommended settings
Call of Duty settings change significantly between titles. MW3, Warzone, and Black Ops Cold War each have different engines and performance profiles. Settings that work for one may not transfer directly to another. Use the sensitivity converter to translate your aim between titles.
Warzone is the most hardware-demanding mode. The large map, high player count, and detailed terrain require more GPU and CPU power than standard multiplayer. If you can run multiplayer at 120 FPS, expect 80-90 FPS in Warzone at the same settings.
Range: 4.0 - 7.0 at 800 DPI. Call of Duty plays faster than CS2 or Valorant, with wider engagement ranges and more movement. Most Warzone players settle between 4.5 and 6.5 at 800 DPI. The in-game sensitivity scales differently per title, so always convert when switching between MW3, Warzone, and Black Ops.
Convert your sensitivity| Setting | Recommended |
|---|---|
| Render Resolution | 100% (lowering it causes visible blur) |
| Texture Resolution | Normal or High (depends on VRAM) |
| Shadow Quality | Low or Off (frees significant FPS) |
| Particle Quality | Low (cleaner visibility during explosions) |
| Screen Space Reflections | Off (high cost, no competitive benefit) |
| DLSS / FSR | Quality or Balanced (if available for your GPU) |
100-110 FOV is standard in Call of Duty. The default 80 is too narrow for Warzone where threats come from all angles. Higher FOV makes enemies appear smaller at range, so don't go beyond 110 unless you play close-range only.
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